Zephyr
Level 1
Primary Attribute: Agility

Strength:17
Per level: 2.5
Agility: 18
Per level: 2.7
Intelligence: 15
Per level: 1.8
Attribute Information

Health: 473
Regen: 0.76
Mana: 195
Regen: 0.61
Movement Speed: 295
Defense Information

Armor: 2.52
Magic Armor:5.5
Reduction: 13.1%
Reduction: 24.8%
Attack Information

Melee
Range: 125
Damage: 48 - 58
Base Attack Cooldown: 1.7 seconds
Attack Cooldown: 1.441 seconds
0.694 attacks per second
Zephyr summons a gust of wind in the direction of his choosing, pushing and dealing damage to enemies it hits.
Zephyr spawns a small cyclone on every kill he makes. Spawned cyclones automatically patrol around Zephyr and damage enemies they touch. Zephyr can, on command, consume a cyclone to heal himself.
Zephyr uses his control of the wind to create a protective barrier around himself, increasing his evasion and speeding him up. The barrier also has a chance to redirect incoming projectile based attacks back at the attacker.
Zephyr creates a mighty Typhoon, slowing movement speed and dealing damage to any units near it. The closer an enemy is to the center of the Typhoon, the higher the damage and speed reduction becomes.

Recommended Items

Minor Totem
Gold: 53
Runes of the Blight
Gold: 90
Health Potion
Gold: 100
Homecoming Stone
Gold: 135
Logger's Hatchet
Gold: 225
Fortified Bracelet
Gold: 510
Soulscream Ring
Gold: 460
Ghost Marchers
Gold: 1500
Plated Greaves
Gold: 1503
Helm of the Black Legion
Gold: 2225
Barrier Idol
Gold: 3653
Charged Hammer
Gold: 5500
Mock of Brilliance
Gold: 5150
Behemoth's Heart
Gold: 5500
Daemonic Breastplate
Gold: 5550
TitleAuthorUpdatedRatingComments
It's Super Effective!DrashaJan 28, 201032
Mid Lane MonsternielcfFeb 2, 201012
ZOMG WTF INSTA-KILLj.b.miles99Feb 10, 2010-42
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