Zephyr
Level 1
Primary Attribute: Agility
Strength:17
Per level: 2.5
Agility: 18
Per level: 2.7
Intelligence: 15
Per level: 1.8
Attribute Information
Health: 473
Regen: 0.76
Mana: 195
Regen: 0.61
Movement Speed: 295
Defense Information
Armor: 2.52
Magic Armor:5.5
Reduction: 13.1%
Reduction: 24.8%
Attack Information
Melee
Range: 125
Damage: 48 - 58
Base Attack Cooldown: 1.7 seconds
Attack Cooldown: 1.441 seconds
0.694 attacks per second
Zephyr summons a gust of wind in the direction of his choosing, pushing and dealing damage to enemies it hits.
Zephyr spawns a small cyclone on every kill he makes. Spawned cyclones automatically patrol around Zephyr and damage enemies they touch. Zephyr can, on command, consume a cyclone to heal himself.
Zephyr uses his control of the wind to create a protective barrier around himself, increasing his evasion and speeding him up. The barrier also has a chance to redirect incoming projectile based attacks back at the attacker.
Zephyr creates a mighty Typhoon, slowing movement speed and dealing damage to any units near it. The closer an enemy is to the center of the Typhoon, the higher the damage and speed reduction becomes.
Recommended Items
| Minor Totem Gold: 53 | Runes of the Blight Gold: 90 | Health Potion Gold: 100 | Homecoming Stone Gold: 135 |
| Logger's Hatchet Gold: 225 | Fortified Bracelet Gold: 510 | Soulscream Ring Gold: 460 | Ghost Marchers Gold: 1500 |
| Plated Greaves Gold: 1503 | Helm of the Black Legion Gold: 2225 | Barrier Idol Gold: 3653 | Charged Hammer Gold: 5500 |
| Mock of Brilliance Gold: 5150 | Behemoth's Heart Gold: 5500 | Daemonic Breastplate Gold: 5550 |
| Title | Author | Updated | Rating | Comments |
|---|---|---|---|---|
| It's Super Effective! | Drasha | Jan 28, 2010 | 3 | 2 |
| Mid Lane Monster | nielcf | Feb 2, 2010 | 1 | 2 |
| ZOMG WTF INSTA-KILL | j.b.miles99 | Feb 10, 2010 | -4 | 2 |
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